// MeshConvertorDlg.cpp : implementation file
//

#include "stdafx.h"
#include "MeshConvertor.h"
#include "MeshConvertorDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif


// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	enum { IDD = IDD_ABOUTBOX };

	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support

// Implementation
protected:
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
END_MESSAGE_MAP()


// CMeshConvertorDlg dialog



CMeshConvertorDlg::CMeshConvertorDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CMeshConvertorDlg::IDD, pParent)
	, m_cstrFileIn(_T(""))
	, m_cstrFileOut(_T(""))
{
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CMeshConvertorDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	DDX_Control(pDX, IDC_EDIT_FILEIN, m_editFileIn);
	DDX_Control(pDX, IDC_EDIT_FILEOUT, m_editFileOut);
	DDX_Control(pDX, IDC_RADIO_M2N, m_ratio_m2n);
	DDX_Control(pDX, IDC_RADIO_N2M, m_ratio_n2m);
	DDX_Text(pDX, IDC_EDIT_FILEIN, m_cstrFileIn);
	DDX_Text(pDX, IDC_EDIT_FILEOUT, m_cstrFileOut);
}

BEGIN_MESSAGE_MAP(CMeshConvertorDlg, CDialog)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	//}}AFX_MSG_MAP
	ON_BN_CLICKED(IDC_RADIO_M2N, &CMeshConvertorDlg::OnBnClickedRadioM2n)
	ON_BN_CLICKED(IDC_RADIO_N2M, &CMeshConvertorDlg::OnBnClickedRadioN2m)
	ON_EN_CHANGE(IDC_EDIT_FILEIN, &CMeshConvertorDlg::OnEnChangeEditFilein)
	ON_EN_CHANGE(IDC_EDIT_FILEOUT, &CMeshConvertorDlg::OnEnChangeEditFileout)
	ON_BN_CLICKED(IDC_CONVERT, &CMeshConvertorDlg::OnBnClickedConvert)
	ON_BN_CLICKED(IDC_BUTTON_FILEIN, &CMeshConvertorDlg::OnBnClickedButtonFilein)
	ON_BN_CLICKED(IDC_BUTTON_FILEOUT, &CMeshConvertorDlg::OnBnClickedButtonFileout)
END_MESSAGE_MAP()


// CMeshConvertorDlg message handlers

BOOL CMeshConvertorDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);         // Set big icon
	SetIcon(m_hIcon, FALSE);        // Set small icon

	// TODO: Add extra initialization here
	m_ratio_m2n.SetCheck(1);
	m_ratio_n2m.SetCheck(0);

	// Initialize the browse edit controls.
// 	m_editFileIn.Initialize(this,BES_XT_CHOOSEFILE);
// 	m_editFileOut.Initialize(this,BES_XT_CHOOSEFILE);

	m_nRadioType = nMESH2NEU;
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CMeshConvertorDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CMeshConvertorDlg::OnPaint()
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this function to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CMeshConvertorDlg::OnQueryDragIcon()
{
	return static_cast<HCURSOR>(m_hIcon);
}


void CMeshConvertorDlg::OnBnClickedRadioM2n()
{
	// TODO: Add your control notification handler code here
	m_nRadioType = nMESH2NEU;
}

void CMeshConvertorDlg::OnBnClickedRadioN2m()
{
	// TODO: Add your control notification handler code here
	m_nRadioType = nNEU2MESH;
}

void CMeshConvertorDlg::OnEnChangeEditFilein()
{
	// TODO:  If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.

	// TODO:  Add your control notification handler code here
	UpdateData(true);	
}

void CMeshConvertorDlg::OnEnChangeEditFileout()
{
	// TODO:  If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.

	// TODO:  Add your control notification handler code here
	UpdateData(true);
}

void CMeshConvertorDlg::OnBnClickedConvert()
{
	// TODO: Add your control notification handler code here
	if(nMESH2NEU == m_nRadioType)
	{
		m_mesh.ReadMesh(m_cstrFileIn.GetBuffer(m_cstrFileIn.GetLength()));
		//	m_mesh.Node2dto3d(10,1);
		//	m_mesh.Mesh2dto3d(10);
		m_mesh.WriteNeu(m_cstrFileOut.GetBuffer(m_cstrFileOut.GetLength()));
		//	m_mesh.Write3dNeu("Fuchunjiang3d.neu");
	}
	else if(nNEU2MESH == m_nRadioType)
	{
		m_mesh.ReadNeu(m_cstrFileIn.GetBuffer(m_cstrFileIn.GetLength()));
		m_mesh.WriteMesh(m_cstrFileOut.GetBuffer(m_cstrFileOut.GetLength()));
	}
}

void CMeshConvertorDlg::OnBnClickedButtonFilein()
{
	// TODO: Add your control notification handler code here
	CString szFilter;
	if(nMESH2NEU == m_nRadioType)
		szFilter = _T("Mesh Files (*.mesh)|*.mesh|All Files (*.*)|*.*||");
	else if(nNEU2MESH == m_nRadioType)
		szFilter = _T("Mesh Files (*.neu)|*.neu|All Files (*.*)|*.*||");

	CFileDialog dlgFile(TRUE, NULL, NULL,OFN_OVERWRITEPROMPT,szFilter);

	CString fileName;
	dlgFile.GetOFN().lpstrFile = fileName.GetBuffer(1024);
	dlgFile.GetOFN().nMaxFile = 1024;

	INT_PTR nResult = dlgFile.DoModal();
	m_cstrFileIn = fileName;
	fileName.ReleaseBuffer();
	UpdateData(false);
}

void CMeshConvertorDlg::OnBnClickedButtonFileout()
{
	// TODO: Add your control notification handler code here
	CString szFilter;
	if(nMESH2NEU == m_nRadioType)
		szFilter = _T("Mesh Files (*.neu)|*.neu|All Files (*.*)|*.*||");
	else if(nNEU2MESH == m_nRadioType)
		szFilter = _T("Mesh Files (*.mesh)|*.mesh|All Files (*.*)|*.*||");

	CFileDialog dlgFile(TRUE, NULL, NULL,OFN_OVERWRITEPROMPT,szFilter);

	CString fileName;
	dlgFile.GetOFN().lpstrFile = fileName.GetBuffer(1024);
	dlgFile.GetOFN().nMaxFile = 1024;

	INT_PTR nResult = dlgFile.DoModal();
	m_cstrFileOut = fileName;
	fileName.ReleaseBuffer();
	UpdateData(false);
}
